• Bear McCreary

    Composer for film, television and videogames. Credits include "Battlestar Galactica," "The Walking Dead," "Terminator: The Sarah Connor Chronicles," "Caprica," Step Up 3D, "The Cape," "Human Target," "Dark Void," "SOCOM 4," "Trauma," Wrong Turn 2, "Eureka" and the Rest Stop films. This blog focuses on the scores to "Battlestar Galactica" but other projects and various aspects of film music are frequently discussed.
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    I am Scoring a Video Game!

    Posted by Bear McCreary on April 2nd, 2009

    The super-secret video game project I have been hinting at is super-secret no more.  Yesterday, CAPCOM announced me as composer for their highly-anticipated release Dark Void.  Here’s an exclusive behind-the-scenes look from Gamespot:

    And that’s just a taste!  The music you’re hearing only has tracks from the string sessions in it.  We later recorded winds, brass, percussion, ethnic soloists, guitars, basses and ondes martenot!  It is easily the biggest sound I’ve ever created, and also very thematically beautiful.  I think you guys will absolutely adore this music, whether you’re gamers or not.

    Gamespot also has a more in-depth interview with me up on their website.

    As I mentioned in the interview, I’d been waiting for the right game project to come along to make my first step into this new medium.  You can probably see from this game footage why I leapt at the opportunity to be involved in Dark Void.

    I was especially thrilled to help launch a new action / adventure title from Capcom because I’ve grown up playing their games, starting with Mega Man II.  In fact, I had so much fun scoring Dark Void, I created a special 8-bit version of the Main Theme and dedicated it to Mega Man mastermind Inafune-san, who was also involved in the production of Dark Void.  (This 2 minute track actually required several weeks to create and fine-tune the necessary sounds: a process I can go into later if anyone is interested in how I did it.)

    I called the track “Theme from Dark Void (Mega Version).”  And Capcom adored it so much, they unveiled it in Shana’s April Fool’s Day blog yesterday, when they jokingly announced that the entire game would revert back to 8-bit style graphics. 

    While the instrumentation and style are obviously a little dated, this track actually contains the real Main Theme from Dark Void.  Within the game, this melody soars in the strings, winds and brass, over an aggressive arsenal of tribal percussion and ethnic soloists.  This theme presented my first professional opportunity to look back at the epic scores of Elmer Bernstein, Jerry Goldsmith and John Williams that inspired me to become a composer in the first place.  So, it’s all the more hilarious that, before anyone heard the live orchestra, they heard it like this! May I now present your first official sneak peak at the Theme From Dark Void:

    Pretty awesome, huh? :)  Ok, now that you all got to enjoy it in its 8-bit glory, crank up your speakers (literally, because the 8-bit version is way louder than the rest of these clips!) and check this out. Here’s the real Theme from Dark Void:

    And another bad-ass action cue:

    Wondering what the Ondes Martenot sounds like?  Here’s a clip that features it:

     

    You guys ready for a CD of this or what?  Well, I need your help.  Capcom is proving slow to approve a soundtrack album, even though I’ve already finished and mastered an incredible 80-minute disc and La La Land Records is ready to put it out.  If you guys want to hear this score on CD, we have to get it approved, Guerilla-Style!

    I’ve started a thread on Capcom’s Official Dark Void Forum calling for a release for the Dark Void soundtrack CD.  I’m asking everyone who wants to hear this album released to log in and leave a comment there, so we can get Capcom’s attention.  I want all of you to hear this music on CD and I need your help to make it happen!

    As we get closer to the release date, I’ll do a blog entry or two about scoring an interactive game as compared to film or television, since it was a very exciting and new experience for me.  

    I’m glad I could finally announce the super-secret video game project I’ve been hinting at.  But, I must admit I love being a tease.  I have ANOTHER super-secret video game project that will be released sometime next year.  :)

    -Bear

    154 Responses to This Blog Entry:

    Oh, I forgot to mention… if that 8-bit track doesn’t adequately prove how much I loved Mega Man, I named each of my computer’s hard drives after Mega Man characters:

    Mega Man Drives!

    -Bear

    Awesome news. I’ve logged into the Capcom page to add my plug for the album.

    It’s great to finally get an official announcement on this. And my god. Your hard drives are epic.

    Pleeeeaaase let there be an album for this. I don’t have the money to buy a console to buy a game to listen to the awesome music.

    Fantastic !!!!

    Sounds great! I’m especially happy the game is coming to Windows – us PC gamers are often left out of some cool games like this and it would have been a real shame to not experience the music.

    Don’t forget to get equipped with Bubble Lead!

    Wow Bear, I hope you become my next favorite game composer aswell. Right now it looks like Harry Gregson-Williams still has me over from his Metal Gear Solid 2,3,4 soundtracks. Keep it up man!

    Dang it Bear! When I see stuff like this it makes me want to save my money up so I can buy a decent desktop Mac system to play them! Of course, there are other, more important things to worry about first. Right Bear?
    Anyhow: since you expressed a desire to score video games…were there any previous releases which, if you had the opportunity, would want to re-score? Second, are there games (past or present) which you consider superior music?

    Looks pretty cool, and sounds amazing, the main theme sounds like a combination of “The Hub” and “Prelude to war” but hopeful and with the ability to fly, I’m in. And the Mega Version is just the coolest ringtone ever waiting to happen (or an iPhone Mega Man game like game version of “Dark Void” waiting to happen).

    Well, it looks like a typical console game. Maybe a bit like “Lost Planet” with added flying. Very arcade-like.

    Maybe I’ll give it a try, but it’s not exactly my type of game. Interesting at the start, but hard to keep me motivated if the story isn’t engaging and given lots of room.

    AWESOME! You have just made my day. I cant view the vids yet because I’m at work but I am checking this out as soon as I get home.

    Haha, see I always suspected you were more of a computer nerd than you let on. I don’t suppose you’ve ever posted to OCremix?

    I think that you, Mr. Bear, must lean on the powers that be to release this music as a proper album.

    Ok, Raya wasn’t kidding when she said I would poop myself…lol. These samples are AMAZING. You always out-do yourself Bear! I cannot wait for this. I’ll definitely be heading over to the forum to give my input on a soundtrack release.

    And the “Mega Version” was AWESOME! It really brought me back to the days of 8-bit gaming! I grew up playing capcom’s games as well.

    Bear says…” (This 2 minute track actually required several weeks to create and fine-tune the necessary sounds: a process I can go into later if anyone is interested in how I did it.)”

    Absolutely!

    Bear says…” I have ANOTHER super-secret video game project that will be released sometime next year. :)”

    OUTSTANDING! Have you already started composing/scoring for this one? You are one busy dude.

    Mister Bear McCreary. I’m am now certain that you have the Midas touch. I don’t know how you do it (actually I know exactly how you do it thanks to this in depth blog) but you add a level of atmosphere unparalleled to anything I’ve experienced in today’s modern orchestral scores in stories.

    You need a stamp of some sort, and just go along and stamp anything you’ve touched, because I will come along after you and gobble it up.

    I’m not entirely convinced that synth orchestra is always bad as you made out in the GameSpot interview; games like X-Wing and The Legend of Zelda: The Wind Waker offered a dynamism with their synth music that I have yet to hear matched with cues recorded by an orchestra.

    Either way, though, I’m looking forward to the game and album. :)

    Not ashamed to say I rocked out to that Mega Man-ish version. Also, this may be the first video game I’m buying solely for the music.

    Bear, I had no idea you were so into video game music! And that chiptune theme was cute.

    Have you ever heard of http://www.ocremix.org ? I imagine you might be interested. The site hosts a sizable number of Mega Man 2 arrangements, and heck… if you ever find yourself with some free time, you could submit a tribute yourself. :)

    Looking forward to a Dark Void OST.

    Also, I can’t help but notice a point in your Dark Void theme where it seems like its about to start the melody from BSG’s The Hub. :) But the similarity is short, and the melody veers off in a different direction almost as soon as the mental association is made.

    This is great stuff !!!!

    Boy would I LOVE this on CD !!!

    It reminds me a LOT of the Galactica action material, especially with the percussion in there.

    Ver, very nice.

    Rock on, Bear. I used to only look forward to the game soundtracks from the Metal Gear Solid and Final Fantasy series. Based on the clips above, it looks like I will have to add a third to that list.

    Besides Mega Man II, are there any other game scores that have inspired you?

    Wow, that’s awesome! :) You have a lot of hard drives there… is that all to archive all your multitrack mix files?

    Not much of a gamer (actually… not at all) but these clips sound fantastic! I liked the 8-bit version of the Theme a lot, haha. Hopefully this music makes it to a soundtrack release!

    I am certain that your finished score will be great. ¿How could it not be great? It is scored by Bear McCreary, the composer behind Battlestar Galactica — the best-scored show on television.

    By the way, last time I commented on the blog, I expressed disappointment about the Angels creating pigeons, humans, cats, cylons, dogs, et cetera everywhere — this really reduces potential for reuse of the BSG-Universe in future projects, but I forgot to mention how cool it was that the humans and humanoid cylons freed the cylon centurions in the Daybreak. One could do a whole new series about the voyages of the liberated cylon centurions in their basestar.

    Bear – Been following your BSG exploits, but this post made me register an account on your blog! Back in my primary school days, I put up a mic to the TV speaker so I could tape the Mega Man II soundtrack and listen to it on my walkman. It’s the only Mega Man cart I owned.

    Well done on your 8-bit version. Really good to see a composer sharing some of their quirkier hobbies and letting the geek out. You really captured that Capcom/Mega Man feel(those pew-pew drum fills brought back so many memories).

    I second an orchestral tribute to Mega Man II. Meantime, I’ll need to register with Capcom and put my vote in for a soundtrack release!

    looks very cool bear, but I think I’ll have to upgrade my computer to play it >_>

    Brillant stuff, man.

    I know exactly what you mean with the Mega Man 2 music. It’s epic, even in it’s 8 bit form. Nice work on the Mega Man HD’s.

    I hadn’t heard of this game until now, but after watching the video, I do have to say I’m interested. Spritual successor to Crimson Skies??? Sign me up. Plus the animation of when the player takes off on the jetpack is funny.

    Awesome Bear! I also hadn’t heard of the game before now and would likely have grouped it together in the ‘meh, looks ok’ category were it not for your involvement.

    I’ve often felt that game and to a lesser extent TV soundtracks are more or less ignored by shops (particularly where I live in the UK), when some film soundtracks seem to receive shelf space when they don’t really deserve it.
    Now, I’m not talking about films like Slumdog Millionaire or The Dark Night – those clearly deserve their shelf space – I’m referring to films like “Generic American Grossout Teen Movie 4″, the soundtrack to which is basically just a mix-tape of generic manufactured nu metal ska punk bands with no original music whatsoever.
    Tv series soundtracks don’t get much space in shops – to buy the Battlestar soundtracks I needed to go to Amazon. The only Game soundtrack I’ve seen get shelf space ever in local stores is Grand Theft Auto Vice City, which ironically didn’t contain any original music either.
    I find it odd that I can go to a local store and pick up a CD of the soundtrack to “American Pie 12: Son of Pie” but can’t grab the Halo 3 soundtrack unless I shop online.
    But I guess that’s a battle for another time.

    Amazing. If hearing that you were on the project wasn’t enough to win me over, the 2A03 remix of the theme definately helped push me to other side of the fence.

    I will buy one CD for myself and one for my composer friend. :)

    Great stuff, Bear. I really like the main theme. The score definitely seems to have a little of the Galactica percussion infused with some classic orchestral swashbuckling. I hope Capcom lets your put out a CD. Oh, and I hope the 8-bit version is included on the disc. :)

    Hi Bear. Interesting that you mentioned The Empire Strikes Back in that video- in my opinion thats the greatest soundtrack of all time. Bold, sweeping, imaginative, with great romantic themes, fantastic stuff. Not to disparage your own great work, but I really think soundtracks back then were much better than they are now. I’d like to ask you if you think modern films are edited too tightly,compared to ’70s and early ’80s films, and if this makes it harder for composers to arrange melodies and themes. Music rarely has time to breathe anymore in movies. But thats just my opinion!

    From the sounds of it I would easily compare your score for this to a score like Empire Strikes Back, Indiana Jones, etc.
    The more I listen to the snippet of the main theme the more I love it. Can’t wait to hear the full version. I cant definitely hear some BSG influence, especially in the percussion which really makes me happy :).

    This is very exciting, sir. It makes me want to buy this game and the like (which I’m tempted to even though I shouldn’t). Really wanting this soundtrack, I am. Hope the posts work.

    I must say, I lmao at your mega man hard drives. It is awesome! I can’t believe you’ve already made an 80 min CD. I hope it gets released.

    Do you listen to your CDs after they’ve been released?

    Bear: “But, I must admit I love being a tease. I have ANOTHER super-secret video game project that will be released sometime next year. :)”

    Is this a joke? Cause otherwise that’s is like a MEGA tease.

    FPS games aren’t really my bag (I’m more the kind of girl who looks at FF7 and says now THERE was a moment in gaming history. Often imitated, never duplicated.), but my husband (who shares Bear’s name as a middle name in Swedish), must have every FPS that comes out.

    This will be one FPS where I don’t want him to wear headphones. It was sounding good. :-)

    Awesome! I read a few positive previews on Dark Void a while back, so it was on my radar already. The music sounds fantastic, and I’ll comment on that Capcom forum shortly.

    Keep up the good work!

    Hey Bear,

    your mega man version of the theme made my day. Thanks, man. ;-)

    As for the rest of the score, I hope it’ll be released on disc. The sound clips are amazing. Guerilla-Style you say? Count me in!

    Hell, we knew Bear was a massive geek ever since that interview comment about Ghost Rider’s bike looking like something from an early-90s videogame. Your friend said it? Sure, Bear, whatever you say… :-)

    Heh, so that’s the sooper-seekrit project! Very nice, I must say… I sort of already had Dark Void on my radar, but it just got a whole lot more interesting!

    Hey, waitaminute…
    “I have ANOTHER super-secret video game project that will be released sometime next year.”
    What? You TEASE! You’re loving this, aren’t you? (Grumble mutter grumble…)

    I myself have always been partial to Jeremy Soule, especially his (at the time) groundbreaking work on Total Annihilation in the 90s. Really fine music, even though it’s synth. It’ll be nice to have more game music to look forward to… And more of your blog posts. We definitely want to know everything you can tell us about scoring a video game; you’re kind of entering my field of expertise here and I could certainly use the information. Best of luck with the dynamic score, I know it’s one of the biggest issues in today’s games. A lot of people are working on that problem, I hope your work will contribute towards a solution!

    Ondes Martenot! Ondes Martenot! Bear you rock so hard bringing that instrument back.

    I love the 8 bit version of the theme to pieces too. Man now this is making me so depressed I don’t own a console… :(

    yes! finally it is revealed! it looks amazing and sounds incredible thus far. this is sooo my husband’s kind of game, though I may have to try my hand at it as well rather than just watch. this was even more exciting than discovering greg edmonson scored uncharted.

    I just had a funny thought. you know how cs lewis and tolkien and friends hung out at a pub sharing their writings and called themselves “the inklings”? you should chill with other composers but call yourselves “the tinklings”…
    hehehhe

    and it’s time for me to leave now…

    I see I’m not the only fan/stalker that’s been to OC Remix. Lots of good stuff to find over there, if you haven’t wandered that way yet.

    Dark Void isn’t a title that’s been on my radar, although I have to be honest – I don’t follow the new or upcoming game releases like I once did. I do like the idea you guys are going with for the music, trying to make something that’s not going to sound the same for every person or for every playthrough.

    I don’t even play games (time sucking viruses!!!) but I will be getting this game, just so I can hear the score. So glad to be able to hear a more traditional Bear McCreary score! Hopefully Capcom will see sense.

    Bear, I’ve been following your blog since BSG season 1 but never registered to comment. Now I had to, because this is too awesome. Capcom should thank you, because now I will definitely buy this game.

    So, you have any other 8-bit remixes of your music floating around out there? BSG themes, maybe?! Mega Man 2 was a big thing for me when I was a kid as well, as it obviously was for you!

    Also, I’m curious — what did you use to sequence the 8-bit song?

    [...] McCreary’s full post over at his awesome Battlestar blog, where he has also embedded a behind the scenes video where he discusses scoring the game, as well [...]

    Macker… “Anyhow: since you expressed a desire to score video games…were there any previous releases which, if you had the opportunity, would want to re-score.”

    This is always a tough question, whether it’s about games, tv or movies. Usually, if I like a game then the music is pretty good… otherwise, I wouldn’t be able to really enjoy the game. So, no, there aren’t really any titles that I’d go back and re-score.

    “Second, are there games (past or present) which you consider superior music?”

    I have so little time in my life to play games that I don’t really have a great idea of what’s out there. But, no, I haven’t heard anything lately that blew me away.

    Steve… “Maybe I’ll give it a try, but it’s not exactly my type of game. Interesting at the start, but hard to keep me motivated if the story isn’t engaging and given lots of room.”

    I’m not going to lie to you and say that the story is incredibly complex. However, there is a wonderful character arc that threads through the whole game and the ending is quite a knock-out. Also, the whole premise is very interesting to me. It really was the story that drew me to the project in the first place. For what it’s worth…

    MattH… “OUTSTANDING! Have you already started composing/scoring for this one? You are one busy dude.”

    I’ve been sketching for a couple weeks, but recording hasn’t happened yet. Yes, I am one busy dude. :)

    Starlit Voyager and UnConeD… I hadn’t heard of OCremix before. I’ll definitely check them out.

    StarlitVoyager… “Also, I can’t help but notice a point in your Dark Void theme where it seems like its about to start the melody from BSG’s The Hub. :)”

    A very astute and musical observation, because the similarity is ABSOLUTELY there! :) In both themes, I leap from the 5th up to the major 7th, then move down to the minor 7th quickly. It’s an odd melodic move because typically any modal scale will include one 7th or the other, but never both. The fact that the scale is so rarely heard is probably why I was drawn to it twice.

    JamesF… “Besides Mega Man II, are there any other game scores that have inspired you?”

    Ok, I’m going to SERIOUSLY nerd out on video game music here. Be warned. Well, “Mega Man III” and “Mega Man IV” also had outstanding music. Basically any Capcom title between 1986 and 1994 was guaranteed to have catchy tunes in it. “Little Nemo: The Dream Master” was another good one.

    We were a NES and later Sega Genesis household when I was growing up, so the other games with music that really sunk into me were “Sonic the Hedgehog 1 – 4.” I have always respected and enjoyed the “Final Fantasy” scores, although I never really played the games. I also loved the music to “Shining Force 1 & 2.”

    Recently, it’s harder to pick out game music that I adore as much. “Metal Gear Solid 3″ had some wonderful moments, especially because it took advantage of the early 60’s time period and gave it a retro-James-Bond sound. Very fun. Actually, the music to “Little Big Planet” is fun in a different way. It reminds me of the evolution of the kind of innocent, quirky game music started with “Super Mario Bros.”

    There are countless others, but that’s a start.

    -Bear

    MusicPaladin2007… “You have a lot of hard drives there… is that all to archive all your multitrack mix files?”

    Basically, yeah. To archive everything. Honestly, they are pretty old at this point. I have two terrabyte drives now that essentially replace all of those. Amazing how quickly the technology changes.

    MisterKIKI… “I second an orchestral tribute to Mega Man II.”

    When I was a kid, I used to daydream that somebody would make a bad-ass, dark Mega Man movie and let me score it with a full orchestra and rock band. I’m still available. :)

    LoneMDG… “Plus the animation of when the player takes off on the jetpack is funny.”

    Remember the scene in Iron Man when Tony Stark FIRST flies and he’s struggling to learn how to control the suit? That’s what the game feels like. It’s not sleek. It really captures the feeling of strapping an engine to your back and trying to control it. It only takes a minute to get the feel down, but the flight is very exhilarating.

    ghostof82… “I really think soundtracks back then were much better than they are now. I’d like to ask you if you think modern films are edited too tightly,compared to ’70s and early ’80s films, and if this makes it harder for composers to arrange melodies and themes. Music rarely has time to breathe anymore in movies.”

    Scoring certainly is different and you’re right it’s because the movies themselves are different. But don’t blame the editors. The use of character development is viewed very differently now and big thematic scores are viewed as hokey. I think it’s amusing that in this renaissance of SUPER HERO movies we have yet to hear a single theme emerge as catchy as Williams’ Superman or Elfman’s Batman (and I’d throw Shirley Walker’s animated Batman in there as well). The style of filmmaking has changed, and composers are doing what the filmmakers are asking of them.

    I have been very fortunate to land some gigs where the directors are asking for themes and catchy melodies. It’s something I hope to continue doing.

    Neowardog… “Do you listen to your CDs after they’ve been released?”

    Not at first. By the time I’m done editing, recording, mixing and mastering the albums I’m so sick of them I can’t stand them for a few months. But, eventually I’ll go back and give them a listen. :)

    “Is this a joke? Cause otherwise that’s is like a MEGA tease.”

    And no, it’s not a joke. I DO have another super-secret video game project that I can’t discuss yet because it hasn’t been announced. Sorry! :)

    Andric… “Also, I’m curious — what did you use to sequence the 8-bit song?”

    I simply used Kontakt to house the sounds. However, all the sounds were custom-generated. So, the sequencing itself wasn’t the tricky part. I’ll go into detail about how I did it later, probably when the album comes out.

    -Bear

    Bear, have you ever heard of Famitracker? It’s a tracker for making actual NES music for actual NES hardware (like this cover that I did not finish: http://dl.getdropbox.com/u/211987/Public%20Music/exit.mp3)

    It’s a lot of fun to have to work within the same hardware limitations that video game composers had back in the day.

    Awesome demos

    Bear McCreary…”We were a NES and later Sega Genesis household when I was growing up, so the other games with music that really sunk into me were ‘Sonic the Hedgehog 1 – 4.’”

    My first game system was the Sega Genesis, and the first game was Sonic 2. Those games still have some of my favorite VG music! The Sonic and Knuckles theme was great, and Icecap from Sonic 3 is frakkin great.

    I agree there haven’t been many games with incredible scores in the last decade or so, but I think there are definitely a few that have caught my ear, so to speak. The Halo scores have some great moments. The Video Games Live album has a few great selections, and a badass Halo suite to boot.

    Never heard of Overclocked Remix? Well, now that you’re in the VGM business, it’s time to get yourself acquainted! ;)

    Be sure to check out this slick, screamin’ rock arrangement of the Mega Man III title theme: http://www.ocremix.org/remix/OCR01723/

    Also I’d definitely recommend listening to: http://www.ocremix.org/remix/OCR01105/
    While the title may seem a youthful indiscretion, the song is anything but. It takes Mega Man II’s Dr. Wily Stage 1 theme on a five-and-a-half-minute journey through a mix of hybrid orchestral / electronica elements, varied dynamics, and evolving intensities, all with the pace of a seasoned musician.

    Bear McCreary… “When I was a kid, I used to daydream that somebody would make a bad-ass, dark Mega Man movie and let me score it with a full orchestra and rock band. I’m still available. :)”

    That would be awesome! I have heard of an amateur Mega Man film in the making. But I think MisterKIKI may’ve been seconding my suggestion to submit a MM2 tribute to OCRemix. It’s certainly always a neat event when a professional game composer gets a song onto OCRemix, like the ones by George “The Fat Man” Sanger and Jeremy Soule. :)

    Bear,
    I’ve waited to long to say how much I love your music, but this sample is just too amazing to stay quiet.
    I will add my name to what I’m sure will be a huge list of people who want this released as an album.
    Thank you so much for all of the great music you’ve given us.

    Hey Bear, I don’t remember where but a while back in an interview you mentioned you were working on some of your own original music. How’s that going?

    Wow!! I am a gamer, it is my job and I also play a lot in my free time. I can’t wait to play that game and listen to the soundtrack. I’m really excited to hear you doing “normal” music.

    I have always regarded your music as pretty much outstanding concerning TV scores. Now that you are entering this new medium I will be forced to compare you to all the other video game soundtracks… hehe… ;-) The best scores I probably ever heard are from video games… my all-time favorites are:

    “Shadow of the Colossus” by Ko Otani (大谷 幸)
    “Final Fantasy” by Nobuo Uematsu (植松 伸夫)
    “Silent Hill” by Akira Yamaoka (山岡 晃)

    So Congratulations, Bear, for entering the new world of scoring video games. I’m pretty sure you will be a huge enrichment for the world of video game soundtracks. Of course, I will support the thread. Can you at least give us a hint what the other project is? What kind of genre? Will it have traditional orchestra sounds well?

    “We were a NES and later Sega Genesis household when I was growing up, so the other games with music that really sunk into me were “Sonic the Hedgehog 1 – 4.” I have always respected and enjoyed the “Final Fantasy” scores, although I never really played the games. I also loved the music to “Shining Force 1 & 2.””

    Incredible. I was going to come into this topic and mention Sonic music… but you beat me to the punch. Ice Cap Zone, from Sonic 3, is one of my favorite themes ever. Dark Void has definitely entered my radar now.

    Bear -

    I am in awe of your multi-faceted musical talents. from TV to movie soundtracks, to video games and beyond.

    I will alert my college freshman nephew to your video game as soon as it is available.

    I hope you score many more.

    Been lurking here for a while now. I suppose it’s about time I threw in my two cents..

    First, I just wanted to say thanks for hosting this amazing weblog. It’s really great to be able to look up all this insider information on BSG and the rest of your work. I especially enjoy seeing the thematic arrangements (even though I barely ever learned to read notes). It shows real effort and dedication towards your fanbase. So say we all.

    About “Dark Void”, I’ve heard the name bandied around a few times, but this news has piqued my interest in the game. I’ll be keeping an eye out, for sure.

    As for other game music, I’d like to suggest Jack Wall and Sam Hulick’s “Mass Effect” soundtrack to you. I know you claim not to like synth orchestra (and in general terms, I agree with you on that. When synth orchestra is used in place of a real one, it usually sounds flat, since synths can’t match the tone and timbre of the real thing) but this particular score was composed specifically with “synth orchestra” in mind, i.e. in the style of sci-fi classics like Alien and Blade Runner. Check it out, if you get the chance.

    Hell, by all means, get the game. If your working schedule and private life still afford you any time for playing, that is. :P

    I know this is a bit off topic but will you be writing anything about the last Terminator episode? (Adam Raised a Cain)

    Hey Rabid Moose, I wanted to ask the same thing here :)
    I just loved the Sottish/Irish trousers song John Henry and Savannah sang at the end so much! I would be great on a CD with Brendan and Raya as vocalists ;)

    [...] There’s not much we can do about that, though your spirits may be lifted by checking out a recent blog post from Battlestar composer Bear McCreary, the recently revealed songsmith behind the score of Dark [...]

    Left by Sandra on April 6th, 2009:
    “…I just loved the Sottish/Irish trousers song John Henry and Savannah sang at the end so much! I would be great on a CD with Brendan and Raya as vocalists ;)”

    funny you should say, I was on set that day coaching John Henry and Savannah on the singing. They are both fantastic people (the little girl is adorable, and John Henry is really REALLY convincing, even off set). Shirley Manson was also on set that day, so I got to talk with her a bit – it’s impossible not to dig her, such a buoyant personality . We nerded on Star Trek a little bit. incredible.

    Anyway, “Donald, Where’s Your Trousers?”is a traditional song, and Shirley wanted us to pronounce it “troosers” which would be more accurate, but it was decided that it would not have been understandable to an American audience, so we went with the American”trow-zerz”. As for recording, I cannot speak on behalf of Mr.McCreary as to whether it will ever be recorded by us.

    Hi ISing4Cylons, thank you so very much for your interesting insight. How great must it be to work with Shirley Manson, Garret Dillahunt and Mackenzie Brooke Smith. Wow.
    Please allow me one more question: Who are you? ;)

    Heheh :), I am Swiss, and I understood “Donald WEARS your trousers”!
    I though it was funny but never got the idea that it should be “where’s”.

    Yeah hopefully this song will be recorded (one original sung by Garret and Mackenzie, and another one performed by Raya and Brendan).

    Bear, what do you say?

    Hearing that little girl say to Shirley Manson “You can’t sing” really cracked me up on that episode…

    Hey Bear, I LOVE the Dark Void theme! I think the beat at 00:33 is a tad too massive for an offbeat. The rest is really elegant.

    You said in a previous post that your fans would notice if you’d start repeating yourself. So the game developers explicitly asked for the BSG sound right? Because I think with the percussion it is similar in its dynamic while the orchestra makes it different enough. I think it’s sure to say that this is a quite new side of Bear McCreary, and I like it!

    I’m not a gamer at all, but a good friend of mine thinks this looks really interesting. So I’ll try to make him buy Dark Void so I can play it. :D

    apropos of nothing to do with the video game, just FYI: Bob Dylan may need an accordian player.
    ;^)

    ****
    Q: A lot of accordion on this record – in places where we might expect to hear harmonica or organ or lead guitar.

    BD: Yeah, I guess so. The accordion can sound like all those instruments. Actually, I wished I had used it more on some of my past records.

    Q: Is there a chance you’ll add an accordion on stage?

    BD: Well sure, if I could fit it into my rhythm section.

    ************

    the whole interview is over on his web site:
    http://www.bobdylan.com

    Ok, now back to your regularly scheduled comment section, sorry for the interruption. :^)
    19th

    Bear

    [...] This 2 minute track actually required several weeks to create and fine-tune the necessary sounds: a process I can go into later if anyone is interested in how I did it. [...]

    As a a budding chip musician, I cannot wait for you to blog about that!

    While on the topic of Capcom and music, are there any current orchestral scores or composers you like? I was listening to Kat’s Sacrifice for the first time and I recalled Taro Iwashiro’s soundtrack to Capcom’s Onimusha 2 (he’s also scored for movies like Azumi, Red Cliff). Maybe it’s just the similar epic/tragic feel. Then again, maybe it’s just the french horn (sorry if I get the instrument wrong) and the taikos, the link to Samurai themes being obvious there. Am I on to something?

    “Hi ISing4Cylons, thank you so very much for your interesting insight. How great must it be to work with Shirley Manson, Garret Dillahunt and Mackenzie Brooke Smith. Wow.
    Please allow me one more question: Who are you? ;)”

    Hi Sandra, I’m Raya!

    Hey Bear!

    Love the main theme. I really enjoyed the stings section! I’m going to look for this game when it comes out. That is an awesome hard drive collection. Curious, do the megaman stickers signify whats in the drive, like is the “Dr. Wily” drive set up for your evil songs? I assume the “Metal Man” drive is for Termintor.

    ISing4Cylons: “Hi Sandra, I’m Raya!”

    Oops, how embarrassing for me ;). Hi Raya! Hope you’ll get to sing ‘Donald where’s your trousers’ for the next T:SCC CD! Maybe together with Shirley Manson and/or Brandon.

    Sorry guys, back to topic: I will definately buy this game. I am not such a gamer anymore, and I will most probably be shot ASAP every time I start the game, so I will just let my character hide in one dark corner so I can enjoy the soundtrack at full volume! ;)

    Sandra: “I will most probably be shot ASAP every time I start the game,”

    If… make that WHEN… you get the game, go online and Googlesearch “Dark Void cheat codes” – look for one that activates “god mode.” Activate that, and it won’t make any difference how immediately nor how many times you get shot. Then you can concentrate on listening to the music.

    - M. \”/

    Amazing! I simply can’t wait for Audio CD release of the soundtrack. Hmm… Perhaps CAPCOM will include AudioCD with the game itself? :-)

    Regards,
    KW

    Jonny Boy… “My first game system was the Sega Genesis, and the first game was Sonic 2. Those games still have some of my favorite VG music! The Sonic and Knuckles theme was great, and Icecap from Sonic 3 is frakkin great.”

    Yeah, all the music from Sonic 3 was pretty awesome.

    Cory… “Hey Bear, I don’t remember where but a while back in an interview you mentioned you were working on some of your own original music. How’s that going?”

    Not so good. I’m busier now than I’ve ever been in my life. So, I’ve had no time at all. But, I hope to get back to it later in the year. :)

    Daniel… ““Shadow of the Colossus” by Ko Otani (大谷 幸)”

    Yes, that was an outstanding score. Very moody and atmospheric. I was thinking about it as I scored some of “Dark Void” actually, because there were places where the music was not energetic, but ambient and mysterious. Quite an elegant piece of work.

    Hans Davidson… “Incredible. I was going to come into this topic and mention Sonic music… but you beat me to the punch. Ice Cap Zone, from Sonic 3, is one of my favorite themes ever. Dark Void has definitely entered my radar now.”

    Funny that everyone mentions Ice Cap Zone. If you Sonic 3 fans want a laugh, check out “Everyone’s Dumb” from my EUReKA soundtrack. See if you can figure out which Sonic the Hedgehog track inspired the groove. :)

    Outfoxed… “When synth orchestra is used in place of a real one, it usually sounds flat, since synths can’t match the tone and timbre of the real thing) but this particular score was composed specifically with “synth orchestra” in mind, i.e. in the style of sci-fi classics like Alien and Blade Runner. Check it out, if you get the chance.”

    Dude, I certainly hope that my rants against “synth orchestra” never suggested I don’t like synths. They are a huge part of my sound, and I adore the score to “Blade Runner” (although “Alien” was almost entirely orchestral). When I say “synth orchestra” I’m usually talking about using samplers to EMULATE the real thing.

    But, the synthesizer and sampler are incredibly powerful instruments that can be used to make unique musical sounds. Thanks for clarifying that. Look no further than my T:SCC soundtrack to hear how much I love synths! :)

    Sandra… “I would be great on a CD with Brendan and Raya as vocalists ;)”

    I see Raya already chimed in on the subject, but yes, that would be fun! :)

    The E… “Hearing that little girl say to Shirley Manson “You can’t sing” really cracked me up on that episode…”

    Yeah, that was priceless.

    The19thNervousCylon… “apropos of nothing to do with the video game, just FYI: Bob Dylan may need an accordian player.”

    Wow! Maybe I should audition! By the way, a question for you… how did you come up with your name The19thNervousCylon?

    MisterKIKI… Current composers are tough. Most of my personal favorites have regrettably passed on (we just lost Maurice Jarre a matter of days ago!). However, composers that really catch my ear and are still working include Lalo Schifrin, John Williams (those two are obviously from an older generation) and Joe Hisaishi and Carter Burwell.

    Morden… “Curious, do the megaman stickers signify whats in the drive, like is the “Dr. Wily” drive set up for your evil songs? I assume the “Metal Man” drive is for Termintor.”

    Ha ha! Originally, that WAS my idea, but it was too hard to keep it organized, so… no, there’s no correlation anymore.

    -Bear

    “Funny that everyone mentions Ice Cap Zone. If you Sonic 3 fans want a laugh, check out “Everyone’s Dumb” from my EUReKA soundtrack. See if you can figure out which Sonic the Hedgehog track inspired the groove. :)”

    Ooh, ooh… Me, me, me **hands raised**

    Sonic the Hedgehog 3: Hydrocity Zone Act 1

    Am I right?

    First time poster, long time reader. I now own 6 of your soundtracks and love how unique each one is.My iPod is 80% movie soundtracks ranging from Battlestar Galactica to The Last Dragon to the Star Wars: Empire Strikes Back. My soundtrack tastes are eclectic.

    I do have two questions:
    What is the most obscure movie soundtrack you love?
    Will you ever do a piece where the ethereal sounds of Raya (Lords of Kobol-esque) figure prominently?

    Tell you brother I am a fan as well. See you around.

    May I suggest playing every clip…at the same time!

    Danny Elfman also did the main theme for the video game Fable. It’s funny that you credit Danny Elfman and John Williams as your personally inspiring composers. Both of them have remarkably distinct (and fairly separate) styles that seem almost instantly recognizable. I’m trying to wrap my head around you being a synthesis of those composing styles…

    And are you conducting with a pencil in that movie clip?? Don’t spend all your dough on hard drives and neglect to get a baton… ;)

    squall25… “Sonic the Hedgehog 3: Hydrocity Zone Act 1″

    Well, you’re close. The mood of the piece matches, but the drum groove is specifically inspired by another piece of music. I’ll give you a clue though… Sonic 3 is heading in the right direction. :)

    tashley… “And are you conducting with a pencil in that movie clip?? Don’t spend all your dough on hard drives and neglect to get a baton… ;)”

    Believe it or not, I lost my baton years ago and have been in the habit of using a pencil, so I can jot down notes on the first pass. I used to conduct with a pencil on the first read-through and then switch to a baton for the actual takes. After a while, I stop switching and no one noticed… until now! :)

    -Bear

    My conducting professor was of the school that tip of left hand should equal baton tip in height. So when I didn’t have my baton and used a pencil instead I always got in trouble in adjusting.

    On an aside, I’m practicing Battlestar Sonatica. Bb Minor?? Come on! Piano is totally not my forte – pun unintended. I love hearing other keys…but playing them is borderline masochism on other instruments.

    “Well, you’re close. The mood of the piece matches, but the drum groove is specifically inspired by another piece of music. I’ll give you a clue though… Sonic 3 is heading in the right direction. :)”

    Hmm… I think I hear some Carnival Night Zone in there. Did I get it?

    Also, as a huge video game music geek, I would be very interested in learning what it took to score the Mega Version of the Dark Void theme.

    tashley… “On an aside, I’m practicing Battlestar Sonatica. Bb Minor??”

    When I wrote that piece, I never EVER considered that anyone besides me would ever play it. I must confess, when I published the score I looked at the key signature and realized how many pianists out there would be cursing me!

    Hans… “Hmm… I think I hear some Carnival Night Zone in there. Did I get it?”

    Yup! We have a winner! You have won… uh… the enduring respect of Sonic the Hedgehog 3 / Eureka fans. Awesome.

    -Bear

    It’s totally cool that you’ve heard and like the score for ‘Shadow of the Colossus’. Fantastic game, and amazing music.

    Dear Mr McCreary,
    Since this blog entry is on the topic of video game music, I’d just like to ask you if you’ve heard the soundtrack of the video game “Medal of Honor” before. I personally find it to be quite beautiful and am curious about your opinions, if any, on these pieces of music. On a more relevant note, I find the compositions you have posted here to be very nice to listen to. I apologise if my comments are “cardboard-y”; I do not have a very strong vocabulary.

    Please do not let my “requests” stress you or your timetable; the sacrificing of your time to even write these entries is already a very great “gift”.

    Bear: “Most of my personal favorites have regrettably passed on (we just lost Maurice Jarre a matter of days ago!).”

    Hear, hear. A man who could score both “Doctor Zhivago” and “Mad Max: Beyond Thunderdome” (and in both cases as well as others – I don’t know about anyone else, but let me listen to 15 seconds and I could tell you, “OH yeah – that’s Maurice Jarre.”) A giant.

    “When I wrote [Battlestar Sonatica], I never EVER considered that anyone besides me would ever play it.”

    You know better by now, don’t you? (\”0)

    “We have a winner! You have won… ”

    100 Quatloos.

    - M. \”/

    Bear: “Most of my personal favorites …”

    I caught “The Untouchables” on AMC last night – which i didn’t realize had been scored by Ennio Morricone.

    While he’s best known for his “spaghetti western” scores, I learned from a two-disc set that I checked out from the library a while back, he’s scored for films in many genres. His scoring for scenes with “emotional” content tends to be rather… dare I say this?… pedestrian and hackneyed; but his scoring for action and suspense scenes is much better, and sometimes pretty frakkin’ innovative, not only in structure, but also instrumentation. The main theme from (some cop film; I don’t recall the title) was based around *two* “walking bass” lines, weaving in and out of each other, sometimes in harmony, sometimes in dissonance.

    - M. \”/

    Damn, I missed the last few posts. I knew it was Carnival Zone. My brothers and I all love that tune as well. Nice reference, Bear. :)

    Meowlin: “100 Quatloos.”

    A Chaos Emerald.

    A bit OT, but I gotta say it:

    We’re 7 hours ahead of EST, so any shows we want to see from, oh, say a Friday night, are generally ready for downloading on a Saturday morning. Local TV is useless at keeping up with favorite shows. We download, and buy the DVDs.

    So, come Saturday morning, the urge to look up the torrent sites has passed.

    But then in the evening, after watching TV, the brain can’t help but get excited. Let’s see what Bear’s got to say!

    No new post. There’s nothing to say anymore.

    It really is over. :(

    (I know blog posts aren’t over, and there is more to talk about for Bear than hours in the day. But just one thing in particular, that’s really over… for now.)

    Okiedokie, those cues are full of win. I’ll say again this is one game where my husband won’t be invited to NOT wear headphones (I suck at these kind of games, I’m an RPG kinda girl).

    I’ll put myself on the “Want a Soundtrack!” list. :-)

    Nothing cheered up my Galactica blues like the promise of new tunes.

    This will mark the first time in my life that I will have purchased a video game almost entirely based on the score.

    By the way, Mr. McCreary, I downloaded the “Killzone 2″ demo, and I was pretty impressed with the main menu music. Full orchestral and choral ensemble, from the sound of it. Pretty thrilling. Maybe you should check it out.

    Oh, and “Star Wars: The Force Unleashed” had a pretty good score as well, though that one was synth all the way.

    Just offering you some recent video game scores in case you wished some recommendations (I imagine you have zero time to even browse for comments on video game scores).

    Can’t wait for release, or for your next project! You have a loyal fan here.

    Ugh, darn lack of grammar edit. I meant that I won’t ask my husband to wear headphones while playing Dark Void. ;)

    Some conductors use pencils as batons, and some of us got through our degree conducting as lefties. Seriously I don’t know what’s wrong with my right, but the best it can do is give cues.

    plainsong: “Some conductors use pencils as batons, and some of us got through our degree conducting as lefties.”

    I say, baton, pencil, chopstick, phillips-head screwdriver; righty, lefty, or fifth tentacle – whatever gets the job done.

    - M. \”/

    jangoisbaddest7:

    “Oh, and “Star Wars: The Force Unleashed” had a pretty good score as well, though that one was synth all the way.”

    Actually, it wasn’t, though I’m sure there were sections that were augmented with synths. But the bulk of the score was a combination of John Williams material and new material by Mark Griskey (and Jesse Harlin) recorded with the Skywalker Symphony, Lucas’s in-house ensemble. And I agree, great score. The Love Theme sounded like something Williams would have written.

    Bear, when do you start working on “The Plan”? Where do you usually record?

    [...] I’m interested in Capcom’s Dark Void for two reasons. The minor reason is that it looks a lot like The Rocketeer, with a mid-20th century pulp sci-fi man-with-a-rocket-stuck-to-his-back flying around like a crazed fool. The major reason is that Bear McCreary is composing the music, as he revealed in his blog recently. [...]

    Hi Bear

    Dont Know if this is the right place to comment on this topic, but I just listened to your interveiw on I tunes
    and wached daybreak last night and I must say one of the most powerful pieces you’ve ever done was The Shape of Things To Come from season 1 and daybreak. was daybreaks version just a little diffrent than season 1 or is it just me. I cannont wait for season 4 of Battlestar Galactica please hurrry if there is anything we can do to help you decide on for the CD please let us know and your right there are so many great little pieces of music from season 4 and Razor that its very difficult to choose and you must get a lot of this but I think your music Is inspiring and the most moving piece to me was The Shape of Things To Come. dont stress about the soundtrack and you’ll just amaze us when
    its completed. keep up the good work and Kudos on the video game and all your other projects PS: what is your favorite TV show ?

    Off-topic:

    Has anyone seen the pilot to Caprica? I have just watched it and I would very much like to discuss it, but don’t want to be a spoiler. The music is frakking awesome, very much like BSG but still different, I’d say ‘happier’ with lots of Taiko drums and basses. I almost cried when I heard “Admiral and Commander”, that was moving.
    Okey, I will hold my trap and wait for Bear’s official post on the pilot ;)

    Cheers,

    bear
    did you know caprica accedently leaked on the internet! havent downloaded or wached it yet but im compelled to download it what should I do ?

    Bear,
    Any word yet from the CapCom folks regarding an OST? Just asking in case we need to continue to round up more folks to hit their website :)

    Johnny Boy:

    “But the bulk of the score was a combination of John Williams material and new material by Mark Griskey (and Jesse Harlin) recorded with the Skywalker Symphony, Lucas’s in-house ensemble.”

    I was definitely aware of the John Williams clips, as I’ve heard them recycled through dozens of video games and have all six Star Wars movie soundtracks. I was referring to the original score composed for the video game. Of course, it’s been a while since I’ve played it, so I could be mistaken about the synth part. I just remember making a mental note about how good the score was.

    Also, I found a clip of the Killzone 2 menu music for anyone who wants to check it out:

    http://www.youtube.com/watch?v=op7F54aacDY

    Gotcha, jangoisbaddest7. I was just listening to it again today. I think the size of the orchestra, the mix, and some editing contribute to parts sounding like they have synth orchestra, but I could be wrong. It really is a great game score.

    Killzone 2 has great music, too. Thanks for the link.

    Looks like Sandra just let loose a spoiler. And made me very happeeeeeeee!

    Oops sorry Jonny Boy, I didn’t want to spoil anything for anyone. I will just say one more thing: the pilot was SOOOO GREAT!!! ;) And I heard another song which I think I know who sang it… ahemm… but I’ll wait for the original air date / Bear’s blogpost to spill my guts.
    I’ll be quiet now :)

    This is totally off topic, but felt the need to share.
    From the time it takes me to get my push mower out of my garage and mow my entire yard, I can listen to the entire BSG Season 3 Soundtrack nearly to the exact last second. I’ve done it multiple times. :)

    No worries, Sandra. Like I said, I’m really looking forward to it, and now I’m even more excited!

    MattH, I’ve done the exact same thing! But my yard doesn’t take as long, so I have a playlist of all seasons, and a playist for each season by itself. My Season 3 playlist:

    A Distant Sadness (Raya’s vocals are literally intoxicating. Its like Ambrosia for the ears. ;))

    Admiral And Commander
    Storming New Caprica
    Refugees Return
    Violence And Variations
    The Dance
    Adama Falls
    Kat’s Sacrifice
    Mandala in The Clouds
    Heeding The Call
    All Along The Watchtower

    Hey Bear!

    I tried to do manage my hard drives in a simlar way too, but as you said it started to get difficult to organize. Now I just name them: “STUFF’, “MORE STUFF”, “EVEN MORE STUFF”, etc. Seems to work so far.

    Hopefully you are not using Seagate hard drives. I bought a 1TB drive from them and failed after 3 months. It was around the time of your BSG concert last April. I had recorded some of the night with my camera and saved it on that drive. Completeley lost!

    side note: I just started watching Terminator:SCC and I just wanted to say that I really enjoyed “Samson and Delilah”.

    Ondes Martinot- wow Bear- I had no idea what it was, so I went looking around the internet. Such a strange, yet awesome instrument. At first I couldn’t make the connection between the sound of the instrument on youtube videos and in your music, but after listening a few times I can definitely hear it. Is is the reverb that makes it sound more “woodwindy” than normal? Or the arrangement itself?

    TheHypocriticalTorus… “Since this blog entry is on the topic of video game music, I’d just like to ask you if you’ve heard the soundtrack of the video game “Medal of Honor” before. ”

    Never heard or played it, but I’ve heard good things about it, of course.

    Meowlin… “Hear, hear. A man who could score both “Doctor Zhivago” and “Mad Max: Beyond Thunderdome” ”

    Those were great, of course, but for me “Lawrence of Arabia” beats them all. Holy Frak, that is beautiful music…

    Meowlin… ” His scoring for scenes with “emotional” content tends to be rather… dare I say this?… pedestrian and hackneyed;”

    Um… what? You’re kidding, right? “Cinema Paradiso.” “The Mission.” Two of the greatest film scores ever written and the most gorgeous melodies ever created by humankind. Agree to disagree then. :)

    jangoisbaddest7… “I downloaded the “Killzone 2″ demo, and I was pretty impressed with the main menu music. Full orchestral and choral ensemble, from the sound of it. Pretty thrilling. Maybe you should check it out.”

    I’ll have to check it out. But, my pet peeves with games is that the Main Title screens always have incredible music. It’s the rest of the music that gets tedious. I haven’t heard any of Killzone 2, so I’m not saying that’s the case. Just saying what bugs me about games in general.

    Jonny Boy… “Bear, when do you start working on “The Plan”? Where do you usually record?”

    I start “The Plan” in a few weeks. We record at a variety of studios in the LA area.

    Johnathan… “I must say one of the most powerful pieces you’ve ever done was The Shape of Things To Come from season 1 and daybreak. was daybreaks version just a little diffrent than season 1 or is it just me.”

    “Daybreak’s” version was extremely different, actually. The original was just strings, piano and bass drum. “Daybreak” had everything and the kitchen sink!

    Morden… “Hopefully you are not using Seagate hard drives.”

    A few years ago Seagates were the most reliable. Too bad they’re new 1TB drives are apparently so bad.

    sm482… “Ondes Martinot- wow Bear- I had no idea what it was, so I went looking around the internet. Such a strange, yet awesome instrument.”

    I’ve always adored the instrument. Elmer Bernstein wrote for it frequently, using it in almost every score he did from “Heavy Metal” on to “Far From Heaven.” It’s a gorgeous sound that I always wanted to incorporate into my own music.

    “Is is the reverb that makes it sound more “woodwindy” than normal?”

    What you are probably hearing is a woodwind instrument in combination with the ondes. For “Dark Void” I took the ondes and doubled it with a bunch of strange ethnic wind and string instruments, for unique effects. There are plenty of solo ondes passages as well, though…

    -Bear

    Great to see you scoring a video game, and it sounds great so far, i’d imagine the whole process is completely different from scoring a tv show or a film. Still though i’d imagine it’d be an amazing experience!

    I do have a question in terms of composing, i’ve been a composer myself for the past two years and the one thing i have noticed is i can hear these wonderful pieces in my head that are completely original, yet i cannot extract the entire piece onto paper or onto Logic fast enough, and if i do i’m often left with maybe just a simple melody to work with and it usually ends up being nothing like what i heard in my head which can be disappointing.

    Do you ever experience this yourself? If so, how do you project any pieces or ideas you hear in your head successfully?

    Bear, you may be right. Haven’t played the full version, so I don’t know about the rest of the music for Killzone. I certainly know what you are talking about in regards to repetitive ingame music, because I have experienced it many times (particularly as a kid. Zelda games, anyone?).

    Call of Duty: World at War has some great music, and not just on their menus. Their cutscenes are scored very well. One level starts with you playing dead among dying Russian soldiers. A German one comes along and shoots two of your buddies, who are writing on the floor, dead. And the choral queue w/solo cello that accompanies it is quite haunting.

    The bottom line is that there are still great game scores out there. But very few composers, if any, approach game scoring the way you are doing now. It’s why I am so excited to play this game.

    “Um… what? You’re kidding, right? “Cinema Paradiso.” “The Mission.” Two of the greatest film scores ever written and the most gorgeous melodies ever created by humankind. Agree to disagree then. :)”

    I’d just watched “The Untouchables,” when I wrote that, and my comment should have specified that score. Don’t think I’ve seen “Cinema Paradiso.” or “The Mission.” I’ll rectify that as soon as the opportunity presents itself. I really should request that Morricone set from the library again too.

    Done. It’s “The Ennio Morricone Anthology : A Fistful of Film Music.” (Rhino) in case anybody else wants to check it out.

    As for “Lawrence of Arabia” – absolutely no argument there. Damfine score.

    “… my pet peeves with games is that the Main Title screens always have incredible music. It’s the rest of the music that gets tedious.”

    The in-game music for “Quake II” grated on me so much I bounced to the options menu and turned it off.

    ““Daybreak” had everything and the kitchen sink!”

    No ‘carb? Played as percussion or as a horn? (\”0)

    Have been seeing (and hearing!) the promos for the DVD release of “Caprica” on SciFi Channel (or is it SyFy yet? That’s a mistake…). Looks good. Sounds great.

    - M. \”/

    “When I was a kid, I used to daydream that somebody would make a bad-ass, dark Mega Man movie and let me score it with a full orchestra and rock band. I’m still available. :)”

    Well, this isn’t orchestral but it is a rock opera by The Protomen. Check it out, apparently they’re going to release ACT II soon:

    http://www.protomen.com/

    Hello Bear,

    I was excited to check out your interview on Gamespot regarding the new game you are scoring – I sincerely hope my husband and 10-yr-old son love the game (I wish you had scored the Halos, having had to listen to hours of that).

    I was delighted to read your comment regarding the composers who influenced you. I am about 13 years older than you, so I listened to my favorite soundtracks on a phonograph (fortunately high-tech – you could load two records at a time!) Here were my favorites, in vague chronological order:

    John Williams (Empire Strikes Back; also everything else; he wrote the Lost In Space theme, for heavens sake)

    Jerry Goldsmith (Star Trek TMP; Poltergeist)

    James Horner (Wrath of Khan, and later Titanic)

    Steven Sondheim (Sweeney Todd)

    Mozart (Amadeus)

    Danny Elfman (Batman; Nightmare Before Christmas) – having moved on to CDs by then!

    [also special mention: Patrick Doyle (Much Ado About Nothing), Hans Zimmer (Gladiator)]

    Anyway, the point of all this is, I listened to those albums for hours and years, and loved every minute. And the very top of my list of favorite film composers today is YOU, sir.

    Take care,

    RL, Belmont, MA

    “James Horner (Wrath of Khan)”

    Don’t forget contributing artist Gustav Mahler and his Symphony No. 1, “Titan”. That boy sure knows how to borrow. :P

    Sorry, had to get my snobiness out of my system. Yes, I know, all composers borrow. And it is indeed a good score.

    Do you ever experience this yourself? If so, how do you project any pieces or ideas you hear in your head successfully?

    GASP! Why MutingSociety, are you calling Bear…a Cylon?

    Macker: “are you calling Bear…a Cylon?”

    That would explain Raya’s “nom de blog”…

    - M. \”0

    flowwrnglr.

    Some great scores alright, but my favourite film composers are Elliot Goldenthal(Alien 3) and Bernard Herrmann (Vertigo, North by Northwest and Psycho). I couldn’t let a favourite film composer comment go by without those two being mentioned.

    Hey, all you Jerry Goldsmith fans might enjoy this little blog entry over at John Eaves’s blog:

    http://johneaves.wordpress.com/2009/04/20/jerry-goldsmith/

    The yellow part is most interesting, where Johnny tells of encounter his with Jerry at the Paramount recording stage.

    He is a concept artist who worked on several Star Trek series and movies – and a professed Jerry Goldsmith fan. Great stuff!

    http://johneaves.wordpress.com/2009/04/20/the-composer-jerry-goldsmith/

    ^ Fixed that for you. :)

    Weird… Johnny must have changed the link.

    Thanks for fixing!

    No problem. It was an interesting read.

    Hey, Bear,

    Congratulations on this one! I really like the approach you’re describing, with recording phrases and sections separately, so as to make sure the gamer never gets “comfortable” with the music. I do hope other game composers will follow your example.

    I have a small question about the music on TSCC. (I know this is way off-topic, but I’m not sure if you check your older posts on your blog, so I hope this is okay.) I’m aware that a third season is uncertain at this point. I do hope they continue the series; the season finale was too thrilling for the series to be terminated, and I really want more variations of your themes, especially those of Sarah and Derek. Do you have any ideas on how to develop these further?

    I, for one, would love to hear a variation with Sarah’s theme and the Terminator percussion theme (http://finalfantasy.no/arild/terminator_theme.wma), seeing as the A section of the first is quite similar in nature to Brad Fiedel’s in Judgment Day. I did a quick 1 minute mock-up of how I envision these two themes together: http://finalfantasy.no/arild/terminator_sarahs_theme.wma

    Don’t pay too much attention to the instrumentation and orchestration. I know the instrumentation is a bit off compared to the one you’ve been using in the series, but most people don’t have an electric violin immediately available and just have to take pot luck. ;) (I don’t think the placement of the dulcimer was such a bad choice, however.)

    In itself, how do you consider this idea for a variation? There might be some copyright issues with using Brad Fiedel’s theme, I don’t know. Did it cost you much to use his theme in the series intro?

    Good luck with the Dark Void project and keep those great themes comin’!

    hey bear

    I was wondering if you might be able to post some season 4 downloadable audio tracks of battlestar galactica.( The Shape of things to come, the final five theme, and maybe roslin and adamas theme season 4 versions)I am really getting anxious oh by the way Caprica was amazing I thought ron could’hve incorperated some more of the first centurian though.
    So Say We All….

    oh I Forgot

    One of my favorite soundtracks Is the Doctor who New soundtracks

    1.The Dark and endless dalek night
    2.Song of Freedom
    3.The Doctors theme season 4
    4.this is gallifrey our chilhood our home
    5.Songs of captivity and freedom
    6.boe
    7.abide with me

    The Artist is Murray Gold & the BBC National orchestra of wales

    This music is very fitting the tracks are from series 3& 4 soundtracks

    Tochwood is also a good album too its by
    Ben foster and the bbc national ochestra

    Have You Ever Herd Them ?

    I STRONGLEY RECOMMEND THEM if your into Battlestar Galactica.

    5 out of 5 stars

    Johnathan, I love the soundtracks for the new Doctor Who! I really like the track “The Master Vainglorious” especially because it sounds kind of Herrman-esque, and the Doctor’s theme is really beautiful. Definitely second the recommendation.

    Oh I Forgot

    Torchwood Official Soundtrack:
    1. Greys Theme
    2. The Chase
    3. Owen Fights Death
    4. Owens Theme
    5. Captian Jacks Theme
    6. Memories of Grey
    7. Sleepers Awake
    8. king of the weevils

    More doctor who (I forgot some)
    1. A Dazzling End
    2. Just scarecrows to war
    3. YANA
    4. Marthas Quest
    5. The reful fate of donna noble
    6. hologram

    Muting Society… “I do have a question in terms of composing, i’ve been a composer myself for the past two years and the one thing i have noticed is i can hear these wonderful pieces in my head that are completely original, yet i cannot extract the entire piece onto paper or onto Logic fast enough, and if i do i’m often left with maybe just a simple melody to work with and it usually ends up being nothing like what i heard in my head which can be disappointing.

    Do you ever experience this yourself? If so, how do you project any pieces or ideas you hear in your head successfully?”

    I occasionally have that problem, but I’m usually able to stumble back on whatever idea I had that I thought I lost. Sometimes I just set up my sequencer, or mp3 recorder or tape recorder or whatever I have and just let it run for a half hour while I just play and goof around with ideas. But, the problem is that then I have to sort through all that shit trying to find the gem that may or may not even be there.

    I usually find that simply repeating the same idea over and over gets me to where I want to be. I must confess that I rarely get so much inspiration that ideas come that quickly to me, so if you’re having that problem… I envy you. :)

    derlaid… “http://www.protomen.com/”

    Interesting. I watched the trailer thing at the beginning of their website. I can’t tell if I like it or not. The beginning was cool and it’s a neat idea, but I got the feeling that it isn’t really going anywhere. Maybe I didn’t watch it long enough.

    flowwrnglr…

    I also really like Patrick Doyle. I absolutely LOVED his score for Kenneth Branagh’s “Frankenstein” adaptation.

    NeoFall… “Some great scores alright, but my favourite film composers are Elliot Goldenthal(Alien 3) and Bernard Herrmann (Vertigo, North by Northwest and Psycho). I couldn’t let a favourite film composer comment go by without those two being mentioned.”

    I don’t remember who was omitted from my list, but I would be stunned if I didn’t mention Bernard Herrmann. Absolutely one of my favorites. And I rarely list Goldenthal as an influence, but he’s quite wonderful. His “Alien 3″ score is absolutely stunning.

    keytars_forever…

    Thanks for sharing the Jerry Goldsmith link. I vividly remember the summer I began scoring “Battlestar” (before anyone had seen it) was when Jerry passed away. His funeral was open to the public and I sat in the crowd dumbstruck by both the fact that he was gone and the fact that I was able to bear witness to this important historical milestone. His influence on pop culture will last for generations.

    ArildWT… “the season finale was too thrilling for the series to be terminated, and I really want more variations of your themes, especially those of Sarah and Derek. Do you have any ideas on how to develop these further?”

    A bit off topic, but that’s ok. I haven’t thought much about the music of Season 3. But, Josh and the other writers have told me their ideas for the stories and I must admit I can’t stop thinking about how awesome it would be if we get to keep going!

    “Did it cost you much to use [Brad Fiedel's] theme in the series intro?”

    Didn’t cost ME a dime, no. But the studio paid big time for it, of course.

    As for your McCreary / Fiedel Mash-Up, I dig it! That works pretty well. :)

    -Bear

    Great job! I’m buying the game and looking forward to hearing the music you composed:)

    Yeah I was a bit apprehensive at first. The intro video is only the first song on the album, the rest are quite different, but it’s all rock opera…style I guess? It might be possible to listen to some of the other album songs on their myspace page.

    There are some new game play vids at gametrailers.com. If you listen closely you can hear Bear’s score! :)
    http://www.gametrailers.com/game/dark-void/5681
    It looks and sounds awesome!

    Heard your Caprica piece, quite simply amazing. When is this programme coming to the UK?

    Elliot Goldenthal is amazing, I think his sense of harmony is wonderful. While he certainly isn’t the first composer I think of when I hear your music, their are certain things that I find familiar in style; some of your choral work reminds me of Alien 3’s Lento. He often uses ferocious Japanese rhythms as well. Goldenthal often calls his pieces after terms used in classical pieces, Agnus Dei, Allegro Agitato, etc, and perhaps calling pieces like Allegro, Passacaglia was a nod to this. Do you think there is now next to no difference between film scoring and concert pieces or that they are at least getting closer. Do you think there is a snobbery to film composers in the classical community, for example I have only ever heard 1 concert piece of Jerry Goldsmith’s and John Williams and none of Bernard Hermann (how could anyone listen to the Vertigo score and not call it one of the greatest late romantic pieces?), which is totally maddening and insane. I say if Mozart was around today composing music for films, it’d be hard to find his concert pieces. Which would be bizarre.

    What classical composers that have not composed for film (or are not film composers first and foremost) have influenced you? Barber, Penderecki, Beethoven, Philip Glass, etc…

    NeoFall… “What classical composers that have not composed for film (or are not film composers first and foremost) have influenced you? Barber, Penderecki, Beethoven, Philip Glass, etc…”

    Hmm… Penderecki is the only of that group that has really influenced me, although I do enjoy Barber. I think the biggest classical influences on me are probably Debussy and Ravel. Weird, right? They never wrote big percussion pieces, but, you can hear it in my harmonic language.

    Actually, making the music change according to flight/walking would not be that hard.

    You only need to make sure two conditions are met if you are walking. To give you an idea: 1) The booster pack is not firing, and 2) both feet are making contact with the ground (collision detection). Though it would be a bit more complicated than that because one could be falling and not in the process of flying, such as the character falling off a cliff. Or a person stop firing the jet pack and falling on purpose. That could be considered flying.

    I hope you get the idea.

    Tcreek… “Actually, making the music change according to flight/walking would not be that hard.”

    Of course, you are correct. Making the music switch is not difficult, but it could become EXTREMELY annoying depending on what the player did with it. So, I didn’t mean to imply that it was technically difficult, just that it was pushing the borders of good taste. :)

    -Bear

    I completly agree with you. It would probably be a bit annonying to hear the music switch in mid-stroke during an attack, when you press the button to enter flight mode, and the music switches from the Dark Void theme to something like Edvard Grieg’s “Morning Mood.” You probably chose the best method by the probability of the scene being that one of a flight or not.

    I usually do not buy many video games due to my love-hate for them. I love to play them, but I hate they waste so much of my time. However in support of your brilliant music, I will certainly purchase this one.

    If I decide to start putting together my own video game some day, I will certainly see if it would be in my budget for you. The idea of duplicating Blizzard’s success (World of Warcraft) of having ~10 million people handing them $14 a month is certainly appealing enough to give it a try at making a work of art that people would love.

    And just to comment on your BSG tracks. I have the first 3 seasons on my iPod in which I listen to while jogging. It is very inpsiring to listen to and gets me to push myself harder during the run.
    Can’t wait for season 4 to arrive.

    Trent

    I did not expect you to say Ravel and Debussy, but I can certainly hear a bit of Debussy in your piano.
    Is percussion a particular favourite of yours, or was it just a case of Battlestar Galactica being your first gig and it required a lot of percussion?
    Have you ever heard Penderecki’s Symphony No 7 Seven Gates of Jerusalem. If you haven’t you need to check it out instantly, cuz in the 5th movement there is some of the most complex, insane, dynamic percussion I have ever heard. It’s very epic. He invented a new instrument for it, I quote from Penderecki himself; “Writing for instruments, music is more abstract, I would say. I’m looking for some sounds of the instruments, to find the different new sounds. In the Seven Gates of Jerusalem, I invented a new instrument, the tubaphones. They’re pipes, long, plastic pipes. I wanted to have a deep percussion tuned instrument, and it doesn’t exist, so I had to invent the new instrument.” The 5 minutes and last 5 minutes are mostly percussion with orchestra. Very visceral music.

    [...] no doubt be watching when it airs in 2010.  He’s also made the leap into video games, creating the music for Capcom’s upcoming rocket-pack thrill ride Dark Void.  The game looks pretty cool, but it [...]

    NeoFall… “Is percussion a particular favourite of yours, or was it just a case of Battlestar Galactica being your first gig and it required a lot of percussion?”

    A bit of both. I’ve always loved big, aggressive percussion music. But, “BG” has certainly changed the way I think about percussion. I’ve found uses for it in more intimate dramatic moments, and before this series I might have never thought of percussion in that manner. I will absolutely check ou the Penderecki Symphony sometime…

    -Bear

    Oh hell yeah. That is some awesome. I will be buying that the second it comes out.

    G4TV.com just put up a cool interview with me about “Dark Void.”

    http://www.crispygamer.com/news/index.php/2009-05-11/dark-void-composer-interview/

    Woot!! Glad to hear the good news. Any idea when it will be released (I know, I know–we are so impatient…)

    Robbmann… “Glad to hear the good news. Any idea when it will be released?”

    No idea yet, but I presume in the fall, when the game comes out.

    -Bear

    Great news. I’ll definitely pick the soundtrack. One question though: Bear, will you be involved in the production of the album?

    Mathew… “Bear, will you be involved in the production of the album?”

    Absolutely. I am involved in all my albums, and re-mix, re-edit and re-master every track to provide the best listening experience possible.

    -Bear

    Glad to hear it. Thank you for your answer. I really like your album mixes. Since this album won’t be released by Lalaland I was worried for a minute that some “executive” would take over the production process…

    Mathew… “Since this album won’t be released by Lalaland I was worried for a minute that some “executive” would take over the production process…”

    You and me both, man. I would NEVER let that happen. La-La Land was my first choice, because of their incredible approach to mastering and liner notes. I’m confident that Sumthing will be good for “Dark Void,” although I must confess my experiences at LLL have set the bar pretty high to impress me.

    -Bear

    Its been a while since I’ve checked this post but its great to see the good news about the soundtrack release! I’ve really been digging the excerpts I hear in the game trailers, etc. Cant wait!

    [...] Actually, the most impressive difference we saw in the game’s E3 build was the implementation of Bear McCreary’s amazing music. We apologize if you’re sick of hearing our praise for the Battlestar Galactica composer’s work, [...]

    The above link is a review of Dark Void from E3, from XBox360Evolved and their mention of the music is pretty glowing:

    “Actually, the most impressive difference we saw in the game’s E3 build was the implementation of Bear McCreary’s amazing music. We apologize if you’re sick of hearing our praise for the Battlestar Galactica composer’s work, but we feel like we can’t stress this enough — it’s a beautifully composed score that changes dynamically depending on how you’re playing the game. Flying through the air? Sweeping orchestral themes and brass overtures. Hopping between vertical cover points and dodging robotic gunfire? Fast paced percussion and Ondes Martenot fills.”

    Cool!

    -Bear

    http://www.joystiq.com/2009/07/10/another-video-game-soundtrack-to-suffer-bear-attack/

    That might be the most amusing article title in a while. :)

    The commenters are saying “it’s the recently rumored/discussed SOCOM game.” This is how rumors get started! :)

    Whoever wrote that article is awesome =)

    I’m looking forward to it; Dark Void already looks amazing enough! It’s going to be the next one to look forward to while enjoying the season 4 soundtrack (Provided it comes out this fall, which is my fervent hope. Otherwise ill have to not only play through the game as I plan, but fly around aimlessly for hours just to listen to the music.)

    http://content.usatoday.com/communities/gamehunters/post/2009/07/68495791/1

    >> Capcom is postponing the release of Dark Void to dodge a “crowded fall game season,” a representative from the publisher revealed. The game is now slated to hit in January-March 2010. <<

    Same goes for the soundtrack, I guess :(

    Pedda…

    Yes, it’s true that the game was pushed back. I’m glad this news is officially out, because I’d been forced to sit on it for a week and couldn’t say anything. Honestly, I think it’s a very wise move. The game will be even more polished when it comes out. Working on the kinks in gameplay is the most important aspect to a game. It doesn’t matter how good it looks, or how great the score sounds… if the game doesn’t feel right, no one will want to play it.

    I’m only bummed that it means you guys have to wait a bit longer to hear my kick ass score. :)

    -Bear

    http://www.machinima.com/film/view&id=39293 Here’s an interview Bear did with machinima.com about Dark Void. Woohoo gooo gamers! :)

    [...] First Tweet Apr 2, 2009 bsgfodder bsgfodder BSG Composer Bear McCreary is doing the score for the video game “Dark Void”: http://www.bearmccreary.com/blog/?p=1833 view retweet [...]

    [...] Dark Void demo for PS3.  Only when I heard the music did I remember something I’d forgotten: Bear McCreary scored the game.  The Battlestar Galactica Season 3 soundtrack is my favorite of all the music I own, and when I [...]

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